Element
void Element:destroy()
void Element:createEvent()
bool Element:setRenderIndex()
bool Element:setRenderMode()
bool Element:setId()
bool Element:hasChild()
int Element:getChildCount()
bool Element:removeChildren()
bool Element:setVisible(bool state)
bool Element:isVisible()
bool Element:setDisabled(bool state)
bool Element:isDisabled()
bool Element:setPosition(Vector2 { x = 0, y = 0 })
bool Element:setSize(Vector2 { x = 0, y = 0 })
bool Element:setPostGUI(bool state)
bool Element:setAlpha(int alpha)
bool Element:setParent(Element element)Last updated